A stick figure fighter with real physics. Every knockout is a slow-mo clip worth sharing.
Get the betaActual gameplay
No key art past this point. Scroll and you're driving the real engine, the same fat-marker look that ships on your phone.
Every move is a drawing. Ten strokes, one head, no seams.
Weight over speed. A roundhouse should feel like it could knock a door down.
Time stops. The camera lingers. Losing is funny.
Slow motion replay, vertical, one tap to share.
Active ragdoll fighters with real weight. Every hit stops time for a moment. Every knockout is a floppy, slow, glorious fall.
Your belt is your health bar. It thins as you take hits. Earn the next colour by fighting, and unlock new techniques with it.
One arena, six techniques, two buttons and a swipe. Nothing on screen except the fight.
One email when the beta opens on iOS and Android. Nothing else.
No spam, no newsletter. Just the launch.